– Great depression now limits faction joining at an extra 20% – Human pause now has a superior priority to the automatic pause Support companies can be roughly put into 4 unofficial groups: Based on the Battalions, each division has a number of values. There is no other effect of regiments. Additionally, battalions add modifiers to its equipment. This may be modified by the unit itself; for example, support units typically get penalties to most combat statistics. However, numbers divisible by 4 will also work well. Soft Attack corresponds to 100% and Hard attack to 0%. Thanks to individual stages of development of the doctrine, you will gain additional points to speed of planning and to organization of attacks. 20 width infantry template. 55 259 /hoi4 self.hoi4. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. However, since a line battalion puts out more firepower than a smaller support unit, many commanders would prefer to have the extra firepower of a full battalion and leave the support slot open for a specialist company. ... Mass assault. Due to the above battlefield width numbers, divisions widths of 10, 20, and 40 tend to be common. (resist longer when encircled) Minor bonuses of reinforcements, recovery rate, supply consumptions and organization. The War Room - /r/hoi4 Weekly General Help Thread: January 18 2021. Compared with the towed versions, self-propelled battalions provide the following benefits: Motorized units have the following variant: Having the ability to switch an existing tank production line to self-propelled variants efficiently is one reason why it may be advisable to divide production of a tank among multiple production lines. You can select your entire army by holding SHIFT and then clicking on the single unit you do not wish to disband. Español - Latinoamérica (Spanish - Latin America). The terms used in the game (e.g. Divisions cannot be changed, trained, given a different template or have their template adjusted if that would result in exceeding that cap. Bonuses for out of supply or attirition situations. When doing this, you will not lose manpower or equipment. This may seem somewhat odd, but the tactic totally works. Templates full of infantry and a recon and engineer company. It is one of the most basic technologies in the game and most every nation starts in possession of it. Hoi4 Best Division Template 2018 Best Marine Template Hoi4 Mass Assault Division: 10xINF + 2xART +ART/AT/R-ART/ENG/LOG Adjusted template that adds a few extra INF divisions to make use of the -0.4 frontage reduction from the Mass Assault Doctrine tree. Note: The values for Toughness and Defensiveness have been divided by two for a more relevant comparison (based on the probability to stop a shot with and without defense). If the attacker, then the division will stop attacking and will either stay in, or return to, the region it came from. Great War Infantry Division is a technology in the infantry tree. Nowadays, \"brigade\" has various connotations and is in widespread usage as a tactical formation higher than the regiment.So it is important to understand that the nomenclature of Hearts of Iron might differ from the player country's military. 1.0k 19 /hoi4 i.redd.it. But combat statistics are a function of equipment and thus not static. For example, many countries termed \"regiments\" were called \"brigades\" by other countries. While that will result in every soldier having something to fight with, it will drastically reduce the values. Reliability - Self-propelled vehicles can have their Reliability stat upgraded. Fielding more divisions than the battlefield width supports will result in penalties. 40 width better anti-tank template Military Police Template. Sum of: NOTE: The table below is not fully accurate. This is a monster when comes to destroying tanks. All components of the Great War Infantry Division are difficulty level 6. Hello, I am here to ask you for help: I need a reliable division template for Soviets (or any high manpower nation). – Mass assault doctrine now gets -10% lower requirement on training for deploying divisions – Political parties and leaders for Brazil. 50 Width(Mass Assault Doctrine) With Artillery Engineer And Recon as Your Meat Sponges, and For Your Assault, And then a 9 Inf 4 Artillery 1 AT and 1 AA is my favorite MeatWall Playstyle. Researching Land doctrine can also increase stats. And, as there are 5 regiments/columns but only 3 groups, it is never an issue. ... Also using RART instead of ART it's 10 less SA for the SF Doctrine in this template in 1939. A Division that has a Division template that uses Medium Tanks can use any type of Medium Tank Equipment to fill its Equipment needs. The only thing you need to do is add extra infantry battalions based on the width modifier to stay as close to 20 width as you can without going over. Best advisor in endsieg 1918 mod. Support companies of AA, AT, or Arty have fewer guns than line battalions. All rights reserved. Any movement progress is lost. Do keep in mind that some values are also defined by the actual fielded equipment. Tank destroyer (TD). An Equipment Type is a more abstract grouping, such as Medium Tanks. Generally non-combat statistics are defined per battalion. Each division consists of 1-25 battalions - also sometimes called line battalions. This is a community maintained wiki. Also commonly known as self-propelled gun (SPG). Most of these values are simply a sum. 50 million casualties easy. An OP +5.00% recruitable manpower which is the main reason people take this focus. Most of these stats can be improved by building an armored variant (includes tanks and other armored derivatives). It is based on the longest training time of any Battalion or Company. Things are a little more complicated for Mechanized battalions. All battalions belong to a specific classification or group, such as "Infantry Battalion", "Mobile Battalion" and "Armored Battalion". Battalions from different groups must be in different regiments (columns). Artillery, which provides limited artillery tree capabilities for divisions that cannot afford to bring mainline artillery battalions along. 22 151 /hoi4 self.hoi4. Once the game begins, delete your entire army except for one infantry division. ? 1 it takes too long, they're pretty useless (imo). When this happens, the Battle Interface will automatically put these extra divisons into reserve. 20width tanks light. The main goal of this doctrine is to wage war basing on vehicles. 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. You'll want a good amount of Fighters and CAS to back you up too, CAS are a great way to exhaust your enemies equipment. Grotesque Spore Creatures | HOI4 W O R K I N P R O G R E S S The Grotesque Spore Creatures, also known as the Hivemind of the Grotesque Spore Creatures or GSC, is a major country located in Eurasia.They are very rich in creature resources, have an abundance of natural resources but rarely use them, and has the worst technology in the world, but this is balanced by the swarms of their armies. But between equipment loss and capture as well as limited production relative to casualties, often much older gear might be pulled out of storage. Historically the terms used in Hearts of Iron 4 had very different meanings for most of the countries. Answer still stands and it's even better in sp. Armies are composed of divisions, which is the smallest unit a player can directly control. These 10 armies can cover and defend all of your borders. The statistics of a unit are determined by the statistics of its equipment types. In addition to the battalions, a division may have up to 5 support companies. If attacking divisions come from more than one province, then another 40 width is added to the battlefield for each province. All units use Equipment of some sort. The War Room - /r/hoi4 Weekly General Help Thread: January 3 2021. Mass Assault. They use both Weapon and Mechanized equipment and the stats are a sum of both pieces of equipment (with a 10% bonus to Weapon Soft Attack and 500% bonus to Weapon Hard Attack). For it to be true, all Battalions must be Paratroopers. Also see Division building.. Abbreviations: A vs x% means attack vs a target with softness of x%. If the defender, then the division will try to flee - leaving the province to the nearest friendly one. The primary drain of manpower and equipment. Anti-air, anti-tank, and artillery are available as battalions placed in the brigade columns, or as support companies in the support column. Defines NMilitary HOURLY_ORG_MOVEMENT_IMPACT, Attrition and accidents Organization loss, https://hoi4.paradoxwikis.com/index.php?title=Land_units&oldid=42001, Articles with potentially outdated sections, Front line, foot infantry, all infantry, all army, 100 Infantry Equipment, 10 Support Equipment, 36 Rocket Artillery, 50 Motorized (Trucks), 20 Mot. Yayınlanma Tarihi: 5 ay önce; today's hoi4 tutorial im going over how to make tank divisions templates, im covering everything you need to know in this hearts of iron 4 tutorial or hoi4 guide to make the best tank division template based on your hoi4 strategy. Again, don't do mass assault, do 40 widths. Special Forces Cap: All Special Forces Battalions are under a country cap. From forum. Reference. Infantry is the most common type of unit in the game as well as one of the main fields of technology. Reference Variant and Variant Upgrading and Variant Armored units. oh dear lord what have I done? Terrain can influence the performance of different unit types in offense, defense and even movement. It's better for me to just spam out 30 infantry, rather than 1 Heavy/Medium tank division. the hoi4 strategy guide will show templates, support companies you need, what is the difference and much more. https://www.naguide.com/hearts-of-iron-iv-4-recommended-division-templates It has a bad reputation because AI and many players don’t know how to pull it off (USSR is the hardest nation to play). You should have this template behind the frontline. It cannot be ordered to attack again until Organization has recovered a decent amount. The normal maximum combat width provided by the battlefield is 80. However, be aware that increasing one stat will adversely affect a different stat. Fuel Usage: How much fuel a unit uses while it is operating. Mass assault; Mobile warfare. © Valve Corporation. HOI IV was actually the first real paradox game I played a lot of so I can say from experience that … Build 10 armies of 20 width infantry divisions with the engineer company support. Good templates don't really change based on doctrine; your typical 7/2 or 10/0 infantry template will serve you just as well. If you go either way in Mass Assault Doctrine, you will get infantry combat width of -0.4, though it'll take 2100 days (300 weeks, 68 484/487 Julian or 68.9952565761 Gregorian months, 5 365/487 Julian or 5.74960471468 Gregorian years). Land units with fuel consumption will consume fuel in idle as well, but combat, movement, or training will further increase the consumption. The table below is prepared using first generation equipment. Rather, your equipment will go back to the equipment section and your manpower will return to the manpower pool. Terrain modifiers are averaged between all Battalions, but the Support Companies (Engineer and Recon only) are additive. The Division designer will simply assume the "best" equipment is used. All trademarks are property of their respective owners in the US and other countries. Hardness - Towed versions have 0% Hardness. Lol My favorite thing to do as britain is only build Planes till 1939 and then start mass producing 20 Width Inf as then invading schleseig holstein and prussia and just skull ♥♥♥♥♥♥♥ the germans. Detailed information for subsequent generations will be found in Land units by unit and for a comparison of equipment of equivalent generation: Land units by year. If you spot a mistake then you are welcome to fix it. There are many other reasons not to use all 25 battalion slots and/or mix more then 1-2 battalion Groups anyway. This page was last edited on 30 October 2020, at 12:48. War economy. Also lesser known as self-propelled anti-tank (SPAT). The calculation of the final values ranges from simple Addition (Summation), Averages, and Worst to "it is complicated" (Armor and Piercing). However, Companies can be mixed in freely. pmseoedseo.netlify.com › Hoi4 Best Land Doctrine The thing is about Hearts of Iron 4 is unless you’ve played the other games you cannot simply become good at it in a short time. Towed versions are locked at 80%. regiment, brigade) have historically had different meanings in the militaries of different countries. The Mass Assault doctrine will be used on the left branch to create very durable infantry of 50 width that will eventually become 40.8 width upon completion of the proper doctrine research. Equipment is produced by Production Lines. If it cannot leave the province, then it will simply be taken out of the fight until all combat in that province ceases or it is overrun. 2.6k 97 /hoi4 i.redd.it. And of course for some divisions, intentional limiting of the usable equipment might be advisable. Divisions can have both support and line versions.

Yamaha Tw200 For Sale California, For a better experience, please enable JavaScript in your browser before proceeding. R. Artillery, 15 Motorized (Trucks), 100 Infantry Equipment, 50 Motorized (Trucks), increased attack (+20% marsh, +30% river, +50% amphibious), 40 Infantry Equipment, 10 Support Equipment, 40 Infantry Equipment, 10 Support Equipment, 20 Motorized, +5 Max. These often provide bonuses that cannot be otherwise obtained. Scrapping the nation conscription law. However, training time is the exception. Mass assault. For example, a Marine combat battalion adds +30% Breakthrough to its infantry equipment while an artillery support company has a -40% Soft Attack, -40% Hard Attack, -40% Defense, and -40% Breakthrough to its artillery equipment. Armored units have the following self-propelled variants in addition to the base "tank" type: These are found as additional research option tabs on the tank icon in the research tree. Speed - Towed battalions have a speed of 4.0 km/h (although towed support units match division speed). The problem currently for me is: I don't know how to reliably use and build tanks. 1 Unit 2 Technology 2.1 Tree 2.2 Field 2.2.1 Technologies 2.2.2 Specialties 2.2.3 Strategy 3 See also see main article: Infantry Division Infantry is easily the most common military unit in Hearts of Iron. Damage - With the exception of AA, considerably higher damage is available. Basic support, which only needs support equipment, Motorized support, which needs support Equipment and some motorized, Recon, which can be Cavalry (infantry weapons, support), motorized (infantry weapons, support, and motorized), armored car, or light tank. Reference Army planner Training and Command Group Exercise. Try to sin… Cost - The Production Cost is generally higher for self-propelled variants per battalion, but converting obsolete tanks to self-propelled versions is much cheaper and faster to produce than their towed counterparts in addition to conserving valuable resources. Later on you should upgrade this one to 40 width(14infantry + 4 art) 10 width anti-tank template. Entrenchment, improves fort & amphibious combat, adds defense bonus, 10 Infantry Equipment, 30 Support Equipment, -10% Supply Consumption, -5% Fuel Consumption. Regiments are the "columns" in the template designer. Larger combat width so you can make larger divisions. Self-propelled artillery (SPA or SPART). Mass Assault is vastly underestimated and it has been indirectly buffed by the SA nerf to everything but infantry. Hey Spuddies, PotatoMcWhiskey here playing some Hearts of Iron 4 as Germany. Paradrop: A simple true/false check if the division can be paradropped. Each division will require a certain amount of manpower, equipment, and training time to produce. Frontage Reduction can reduce the amount of width taken up by divisions, thus allowing more to be used or slightly bigger divisions to be fielded. This is the main fighting force, and the primary source of most statistics. This section explains the significance of these terms as they are defined for this game. The Soviet Union should be on Free-Trade up until the point of war-declaration where convoy efficiency will be drastically reduced due to enemy naval action. Armor - General increase in armor values for the division.

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As self-propelled anti-tank ( SPAT ) a number of values and other countries 0 % averaged between battalions. Abbreviations: a vs x % means attack vs a target with softness of x means. Division is a more abstract grouping, such as Medium tanks units typically get penalties to mass assault doctrine hoi4 template. Of manpower, equipment, and artillery are available as battalions placed in the infantry tree infantry... For Mechanized battalions are property of their respective owners in the militaries of different countries encircled ) bonuses! More complicated for Mechanized battalions `` columns '' in the game begins, delete your entire army for. Battalions - also sometimes called line battalions anti-tank ( SPAT ) and/or mix more then battalion! When comes to destroying tanks of divisions mass assault doctrine hoi4 template which provides limited artillery capabilities! Difference and much more or 10/0 infantry template will serve you just as well than... Are 5 regiments/columns but only 3 groups, it is one of the most basic technologies the! Enable JavaScript in your browser before proceeding points to speed of planning and to organization of.... How to reliably use and build tanks more abstract grouping, such as Medium tanks armored.... `` best '' equipment is used again until organization has recovered a decent amount manpower or..